
M2IAB is focused on creating end of world simulation and tools. The "Town of Friginrain" project is the first of these and general idea is to simulate a hard world while giving players control over building up a society and allowing them to create groups and manage their game. There is a partner system "Town of Friginrain Editor" allowing for game creation using procedural techniques to create a world. This first game creates society above ground and it's challenges are gathering resources, defending against competing player objectives, planning a town rebuild, and handling crisis of numerous types.